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Ancient Wonders Allow AW Teleport

Skelve

Bard
For suggestions related induced by a broken change that creates an even bigger rabbit hole in the proces. why would I agree with that?
It's like being stuck in a hole and just digging it a bit deeper just to be sure.

This suggestion is like opening pandora's box, yet it's sympomatic treatment instead of treating the disease.
I agree that having AWs in tournament SS calculation does not make sense. However, we have so many pages of feedback on this regard and it was not considered nor given an explanation. Do you still have faith that it will be considered and they will take out the AWs from the formula?

In my opinion, irrespective of tournament SS calculation, there is merit in being able to teleport AWs.
 

Herodite

Forum mod extraordinaire
Elvenar Team
Greetings Guys!

I can see this has created quite the discussion :)

Can I just remind everyone to be respectful of each others opinions. I think it's great that you're all thrashing this one out but lets keep it constructive, and keep it kind!

Kind Regards

Herodite
 

OldHag

Necromancer
I'd like to see an idea/suggestion forum where the devs take the time to explain why some ideas can/may work and some can not.
 

OldHag

Necromancer
well it would just be nice to talk to the organ grinder on occasion.

They take the time to do facebook nonsense, but can't take 5 minutes to post an explanation of anything on here. It's like talking to a brick wall, that's my feeling about Inno.

I might need my own complaining thread....lol......sorry @Silmaril, I knew as soon as I posted that I shouldn't have....lol :)

p.s I'd love to see a way to put AWs back in inventory rather then see long time players delete them or quit. Rant over. :)
 

Far Reach

Conjurer
I'd like to see an idea/suggestion forum where the devs take the time to explain why some ideas can/may work and some can not.

@OldHag this is the ideas and suggestion forum that myself and the mods reply to new idea's that are bought forward. We are not quite sure what further information you would like see.

There is currently an announcement hiring for an in-house Inno Communication Management Specialist. The blurb explains that part of the mission is
  • Gather feedback from the communities (all languages) and enforce a professional collaboration with our development teams
Many of the player-base will doubtless have experience of professional collaboration, including through their own working lives. In my view, the process of working together towards a common goal requires that we share and explain our different perspectives (in a safe and constructive environment). This allows us to understand all of the issues better, and to hopefully come up with a great mutual solution which everyone can buy into.

There are lots of excellent ways in which Inno is seeking to get the player-base to engage and collaborate with (for example) game development. It is much harder to see any reciprocal evidence of dev teams wanting to collaborate from their side though. If they were working seeking to do that, then I'd expect their reasons and explanations (e.g. relating to tournament balancing) to be brought forward instinctively. (This wouldn't need to be in a dedicated forum, nor in a way inviting an endless to-and-fro with players.)

Of course, I appreciate that it may be very hard for moderators (and even in house Community Management staff) to achieve the above. Perhaps the CM blurb isn't even something which the whole company would sign up to. It does seem like a good aspiration though.
 

Heymrdiedier

Enchanter
@Killiak's suggestion was to have them teleported into a special inventory where they would remain until things change... so I don't think you can cheat the system that way. It just means that we don't have to permanently delete them.

Since the tournament and spire costs are calculated at its start, you could as well teleport all your wonders away just before they start and then just put them back once it started. Thats how you can cheat the system...

Als i believe there were some technical issues with wonders when they added the teleport system, which is why they excluded them originally (something serverside about loosing track of donations or something). So its not just simply adding them to the possible buildings list, I think they have to fix some funky code thats probably ancient by now, the main reason why they hesitated with it.
 

Pauly7

Magus
Since the tournament and spire costs are calculated at its start, you could as well teleport all your wonders away just before they start and then just put them back once it started. Thats how you can cheat the system...
In my post you quoted I clarified that @Killiak referred to Wonders being placed in a special inventory where they would remain, until things changed. So this implies that they cannot be put back into cities.
 

Killiak

Artisan
Since the tournament and spire costs are calculated at its start, you could as well teleport all your wonders away just before they start and then just put them back once it started. Thats how you can cheat the system...

Als i believe there were some technical issues with wonders when they added the teleport system, which is why they excluded them originally (something serverside about loosing track of donations or something). So its not just simply adding them to the possible buildings list, I think they have to fix some funky code thats probably ancient by now, the main reason why they hesitated with it.

As Pauly said; until things changed.
And after that I also said that it would be fine if they had a massive cooldown before being able to be placed back
If anything, you can connect blueprints to this and make it so they can only be placed back for the cost of a blueprint. That will cut down on possible abuse something fierce already.

Heck, that even helps fulfill the ancient Dev Team promise that blueprints would be able to be used for more things!

Regardless of that, loosing track of current donations in an AW is hardly an issue in the grand scheme of things. If you can register the AW and the current level, I think that is more than enough. Add a little warning screen stating that you will lose progress on the current level of the AW; done.
 

Skelve

Bard
Regardless of that, loosing track of current donations in an AW is hardly an issue in the grand scheme of things. If you can register the AW and the current level, I think that is more than enough. Add a little warning screen stating that you will lose progress on the current level of the AW; done.
Yap, this is an acceptable solution to the issue of difficulty in saving current AW KP progress, if that is the case.
 

Heymrdiedier

Enchanter
Yap, this is an acceptable solution to the issue of difficulty in saving current AW KP progress, if that is the case.
I don't think loosing the current progress is an issue, in fact I think it is given that you will loose that. I think the loose track of the previous levels, which is stored so they can check for pushs accounts if needed.
 

CrazyWizard

Shaman
In my post you quoted I clarified that @Killiak referred to Wonders being placed in a special inventory where they would remain, until things changed. So this implies that they cannot be put back into cities.

This suggestion directly refers to the tournament / spire formula.
"untill changed" directly implies they admit they were wrong from the get go.
Then as a result they are most likely temporary revert the changes than to create a whole new system for temporary saving wonders in a "special inventory" untill they have time to fix it.

The old code is readily aviavble, while this suggestion creates a lot of work.
 

C-Nymph

Necromancer
This suggestion directly refers to the tournament / spire formula.
"untill changed" directly implies they admit they were wrong from the get go.
Just because of that this whole suggestion is pointless as they will never admit it, and if they did admit it, then as a result they are most likely temporary revert the changes than to create a whole new system for temporary saving wonders in a "special inventory" untill they have time to fix it.

The old code is readily aviavble, while this suggestion creates a lot of work, that thats only usefull for a limited amount of time.
It just does not make sense in that regard.
Maybe they will not (unlike you) be so detail-focussed on the wording ("until changed") and might just actually see the benefit of having teleportable AW's, regardless of the tourney/spire change.

Now could you please, for the love of all things holy, stop dissing other people's suggestions if you can't come up with something better yourself? They're not going to change back to the old code, we've been there, discussed it, it's been confirmed by Inno (in the form of Marindor) that it's here to stay, working as intended, basta.
 

CrazyWizard

Shaman
Maybe they will not (unlike you) be so detail-focussed on the wording ("until changed") and might just actually see the benefit of having teleportable AW's, regardless of the tourney/spire change.

Now could you please, for the love of all things holy, stop dissing other people's suggestions if you can't come up with something better yourself? They're not going to change back to the old code, we've been there, discussed it, it's been confirmed by Inno (in the form of Marindor) that it's here to stay, working as intended, basta.

I like to point out I was pointed towards the "untill changed" part of the suggestion.

Off course I can come up with something much much much better.
Fix the tournament instead of comming up with suggestions to fix the symptoms instead of the disease, but it ain't going to happen either.
The OP points out specifically that this is because of the spire/tournaments. you cannnot disconnect the 2 parts one from another.

The suggestion can be easily read as "fix the tournaments" because the "untill changed" part and the reference to spire/tournament
So in basics it IS a fix the tournaments suggestions, even if "it's working as intended", the suggestion indirectly asked the devs to admit there mistake. just because you phrase it in another way does not change it's intension. (btw this is how lie detectors interogation works, you phrase the same question in different ways troughout the intervieuw to see if it gives a stable result to avoid false positives)

The suggestions forums are to make suggestions and to discuss those changes.
What are the advantages and disadvantages.
If we ignore the "fix the tournament part" and assume we can put them back into your city.
I have pointed out some clear disadvantages to that and how you can still use it event with a decent "delay" in placing them back.

Will everybody (ab)use those of it would be introduced? off course not, just like not everyone is going to delete/teleport wonders, not placing expansions and not buying premium expansions. just like in the past not everyone was skipping non mandatory SS upgrades.

Part of the playerbase will just play without concern of how it affects there game and some will optimise.
It's not hard to see how such a change can create another "this is how you must play efficiently to get a huge advantage" system.

People complained about the unfair SS based tournaments, people complain about the even more unfair wonders/expansion inclusion of the new formula, and people will complain about this if it was ever introduced.

The suggestion forums are not for the "how many likes can I get, do not comment and don't dare to not agree" forums.
If you want likes, go facebook. the more you like to gag me, the more response you will get.
 

anonglitch

Co-Community Manager
Elvenar Team
Hey fellas, remember to keep your cool when sharing your opinion or talking about the suggestions of other people, please. This way we can make a more enjoyable thread where everybody can safely share their two cents.

Thanks :)
 

Killiak

Artisan
Would love it if more people could add constructive thoughts and improvements on this suggestion. Thank you ^^
 

Pauly7

Magus
I am fully behind any possibility of teleporting Wonders. I think that they should feel duty bound to figure this out for us now. It doesn't have to be about admitting a mistake. They themselves now concede that the landscape has changed such that people need to think more clearly about which Ancient Wonders will be of benefit and which will not, therefore the blow will be softened if people know that they can store a Wonder without having to permanently give away the thousands of KP they invested... as the investment was made at a time when that Ancient Wonder made sense.

So I think it's incumbent on them to find the best way which helps us without leaving the system open to abuse. Several ways of achieving this have been put forward. It would be nice to get a response from the devs on it.
 
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