Monohr
Spellcaster
Hello guys, here's your mad ideas dude again. I still feel like the rewards of the adventure are a bit off. Yeah we get artifacts and stuff but I have an idea for more, better placement rewards. Which is more interactive, makes the adventure more attractive and gives players some choice. Sorry for length
A different type of building set. Main building, 6x3 with 3 possible links. And smaller buildings, trophies, that buff the main building stats. They could be columns, statues or obelisks, 2x2 with basic stats, but NO links themselves.
1. All fellowships that complete all 3 stages will get the main building of the set, only once.
2. Based on the final placement they'll get a more powerful small building.
3. One way the main building gets buffed is between +5% and +15% more basic stats, like population and culture.
main: ch15 Adventurer's camp: 6x3, 8100 pop, 9000 culture.
trophy 1: ch15 Glorious obelisk: 2x2, 1800 pop, 2000 culture, +5% more stats for main
trophy 2: ch15 Brutalist orc statues: 2x2, 1500 pop. 2300 culture, +10% more stats for main
trophy 3: ch15 Arc of triumph: 2x2, 2000 pop, 2500 culture, +15% more stats for main
so the main building with buffs will have: 15.830 pop, 18.500 culture.
the whole set/30 tiles: 704 pop, 843 culture. Which is above the averages of chapter 15. And that's fair, right?
Because it's the adventurer's camp, it must contain a tab where we see stats of past adventures, both of the fellowship and the individual player, like number of badges produced, used, and number of points thrown in the pit.
Crazier idea 3000: Many more trophies with different productions, mana, orcs, etc. At the end of FA, players will get a tome to choose one of 3 random rewards.
If the set contains 3 trophies of the same type, then the main building will have that production too
A different type of building set. Main building, 6x3 with 3 possible links. And smaller buildings, trophies, that buff the main building stats. They could be columns, statues or obelisks, 2x2 with basic stats, but NO links themselves.
1. All fellowships that complete all 3 stages will get the main building of the set, only once.
2. Based on the final placement they'll get a more powerful small building.
3. One way the main building gets buffed is between +5% and +15% more basic stats, like population and culture.
main: ch15 Adventurer's camp: 6x3, 8100 pop, 9000 culture.
trophy 1: ch15 Glorious obelisk: 2x2, 1800 pop, 2000 culture, +5% more stats for main
trophy 2: ch15 Brutalist orc statues: 2x2, 1500 pop. 2300 culture, +10% more stats for main
trophy 3: ch15 Arc of triumph: 2x2, 2000 pop, 2500 culture, +15% more stats for main
so the main building with buffs will have: 15.830 pop, 18.500 culture.
the whole set/30 tiles: 704 pop, 843 culture. Which is above the averages of chapter 15. And that's fair, right?
Because it's the adventurer's camp, it must contain a tab where we see stats of past adventures, both of the fellowship and the individual player, like number of badges produced, used, and number of points thrown in the pit.
Crazier idea 3000: Many more trophies with different productions, mana, orcs, etc. At the end of FA, players will get a tome to choose one of 3 random rewards.
If the set contains 3 trophies of the same type, then the main building will have that production too
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