• Good day, Stranger! — Are you new to our forums?

    Have I seen you here before? To participate in or to create forum discussions, you will need your own forum account. Register your account here!

Open | In progress Adjustment is needed, please.

baby steps here to get back into the flow of the forum community
Oh, you're back in @m4rt1n. :)

1748137397830.png
 

forictori

Alchemist
Once again Storage is full, and can't collect ...
Mana Storage Full- No Collection   2025-05-25 at 8.50.17 AM.png

Notice the tiny Q mark on the top of the AW, same appears above the EB and renders their production "Uncollectable" :cool:

I am optimistic now, I've already received a response, devs working on solution :)
 
Last edited:

Lelanya

Immortal
It's not the APs that are the problem, really, it's Enar's Embassy 2.0.

The AW 'improvements' caused all sorts of issues. Another example was the Great Crystal Bell Lighthouse Spire, where many folks stopped at the level that gave 24 hours and then found the Wonder exceeds a day after 'improvements'. They really do need to let us scale back some levels on Wonders.
 

McBratty

Scholar
It's not the APs that are the problem, really, it's Enar's Embassy 2.0.

The AW 'improvements' caused all sorts of issues. Another example was the Great Crystal Bell Lighthouse Spire, where many folks stopped at the level that gave 24 hours and then found the Wonder exceeds a day after 'improvements'. They really do need to let us scale back some levels on Wonders.
I think in this instance it is. If everyone just had one AP and their Enars, then I dont see how this would be a problem. The problem is people having a large number of the Azure Phoenix which gives them a massive tourney score which in turn means Enars will give a huge amount of Mana. And as is always the way, those people will be the what causes the Devs to decide to nerf Enars and all the little people suffer.
 

Paladestar

Enchanter
It's not the APs that are the problem, really, it's Enar's Embassy 2.0.

The AW 'improvements' caused all sorts of issues. Another example was the Great Crystal Bell Lighthouse Spire, where many folks stopped at the level that gave 24 hours and then found the Wonder exceeds a day after 'improvements'. They really do need to let us scale back some levels on Wonders.
At the risk of getting off-topic, the one that annoyed me the most was making the "Wholesaler Offers" amount in the level 35 Blooming Trader Guild top out at 460%, instead of the 500% that it previously did. At 500% you got the first good-to-goods trade, of any type, per day, at 1:1, now you lose about 8% on the first trade, making it pretty pointless.
 
The mana storage limit already looks at have been raised to 100 trillion on the beta.
I can't help but wonder what the decay rate is on that amount. :rolleyes:

I also wonder if a city that produces such prodigious amounts of mana can produce anything else, or indeed can function in any useful way.
 

Pauly7

Manipulator of Time
At the risk of getting off-topic, the one that annoyed me the most was making the "Wholesaler Offers" amount in the level 35 Blooming Trader Guild top out at 460%, instead of the 500% that it previously did. At 500% you got the first good-to-goods trade, of any type, per day, at 1:1, now you lose about 8% on the first trade, making it pretty pointless.
I still get those first trades each day, but I guess that's because I have some begonias and/or baubles lying around.
 
Top