alsael
Enchanter
I'm always using dirty roads.The only benefit you have for having better roads is additional culture.And in order this culture to make a difference,you have to built lots of roads,spending too many rss.But what if you have an additional motive to built better roads?
Like,an improved road giving you a small percentage of extra goods or extra supplies or extra coins,if you build the building next to that improved road(besides the additional culture)?
Like,an improved road giving you a small percentage of extra goods or extra supplies or extra coins,if you build the building next to that improved road(besides the additional culture)?