SpaceCowboy
Soothsayer
Yeah - sound fun doesn't it?
This is an idea for a new game mechanic. I'm posting it here just because I think it is interesting, and might spawn a nice conversation. I'm sure Inno already has plans for the coming chapters, but I was wondering what a cool new type of resource could look like (now that we have all nine tiers unlocked), that actually has a novel mechanic associated with it. So here it is.
First off, this would be a resource that cannot be produced - it grows! It does so in the same way that decaying resources decay, by 10% overnight. So the more you have, the more you get. The catch is, this stuff is toxic. The more you have, the higher the negative impact on your city. This could have a number of possible effects:
There could be special buildings that increase your safe storage capacity - the amount up to which there are no negative effects.
I think this sounds very interesting - what does everyone else think? This could be a permanent thing, or maybe a guest race resource that is only needed for a single chapter. I'm not really good at coming up with lore - does anyone have good ideas for that?
This is an idea for a new game mechanic. I'm posting it here just because I think it is interesting, and might spawn a nice conversation. I'm sure Inno already has plans for the coming chapters, but I was wondering what a cool new type of resource could look like (now that we have all nine tiers unlocked), that actually has a novel mechanic associated with it. So here it is.
First off, this would be a resource that cannot be produced - it grows! It does so in the same way that decaying resources decay, by 10% overnight. So the more you have, the more you get. The catch is, this stuff is toxic. The more you have, the higher the negative impact on your city. This could have a number of possible effects:
- increased decay for decaying resources
- decay for non-decaying resources
- reduced yield from production buildings
- possibly more?
There could be special buildings that increase your safe storage capacity - the amount up to which there are no negative effects.
I think this sounds very interesting - what does everyone else think? This could be a permanent thing, or maybe a guest race resource that is only needed for a single chapter. I'm not really good at coming up with lore - does anyone have good ideas for that?