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  1. Arnwald

    Visual glitch on enchantments

    Yes, it has been annoying me on the beta server for a long time.
  2. Arnwald

    Visual glitch on enchantments

    I was hoping for a fix, not deploying a bugged version to other servers... :(
  3. Arnwald

    Chapter 20 - The Power of Music

    Again a brilliantly set beginning of the chapter. Just like in Chapter 19, now everyone needs a commodity that is not available on the server: ingots. It would be OK if production was evenly distributed across the server and if hundreds of players didn't start the chapter at the same time. But...
  4. Arnwald

    Frustration (ch. 19)

    The beginning of Chapter 19 was very fast, but at the moment I don't see the light at the end of the tunnel. I do not believe that I can complete this chapter in less than a year on the EN3 server, unless something changes.
  5. Arnwald

    Frustration (ch. 19)

    I don't think a lot of people are before the beginning of the 19th chapter.
  6. Arnwald

    Frustration (ch. 19)

    Yes I agree. The question is whether I can wait until quite a few people finish Chapter 18. The game ceases to be interesting to me when I don't see any goal in front of me.
  7. Arnwald

    Frustration (ch. 19)

    There are no 3-star trades with ascended goods. Only 1 to 1. It would work if all kinds of ascended goods were on the market. But they are not available on the EN3 server.
  8. Arnwald

    Frustration (ch. 19)

    This is not true in general. Everyone needs a different kind of goods. Assuming that players with different goods are evenly distributed. If that were the case, no problem would arise. That would be an ideal situation. The problem is that the developers did not anticipate that a server might...
  9. Arnwald

    Frustration (ch. 19)

    I stop producing ascended goods. It's pointless to keep going when it's just accumulating in my warehouse. Chapter 19 is not playable for me.
  10. Arnwald

    Frustration (ch. 19)

    The solution is simple, Regina already mentioned it. Increase the amount traded by merchants. 4600 is very little for those players who have no alternative.
  11. Arnwald

    Frustration (ch. 19)

    If the conditions were the same for everyone, I would have no problem with that. But the new trading system is pure random. One has no way to influence it, three-star offers are not possible. Just hire as many merchants as possible and wait 6 hours for them to be released. But not everyone has...
  12. Arnwald

    Frustration (ch. 19)

    Frustration or Random could be the best names for the Chapter 19. I consider building more factories and producing non boosted ascended goods would be a faster way to the end of this chapter. None of the goods I primarily need can be bought on the market. If wax appears on the market, then only...
  13. Arnwald

    Version 1.140

    The bug seems to affect 2- and less-hour boosters.
  14. Arnwald

    Version 1.140

    Hello, I read today about bug fixes in the new version: Units - The training Queue will now show the right time even when using Boosters Now I'm making a new army using boosters and there's a bug that probably fits that description. First screenshot shows what I see afrer using 14+2 hour...
  15. Arnwald

    Is the random really random?

    I understand that a 6% probability does not mean that I will definitely get 6 out of 100. I was just interested in the fact that I had a similar experience in my EN city during the previous event too and now I have little success in both my cities.
  16. Arnwald

    Is the random really random?

    I'm not talking about whether 77/78 is the best solution or not. I use it for other rewards that suit me better. But when I see there a 6% chance of getting the seahorse food and I know it's very far from reality, I can't be happy with it.
  17. Arnwald

    Is the random really random?

    Does anyone else feel that events that have a low probability (<12%) are disproportionately rare in recent months? I have only received bonus seahorse food once during the Elvarian Games, although I use almost exclusively 77- and 78-point rings. And it is similar with AWs. I use my Tome of...
  18. Arnwald

    2 serious shortcomings of the 18th chapter

    You haven't gotten to the 38th task yet, have you? :-)
  19. Arnwald

    2 serious shortcomings of the 18th chapter

    Maybe someone has already written it somewhere ... Chapter 18 has 2 serious shortcomings. (Maybe more, I know about these two.) The first is a large imbalance in the production of ascended goods. I play on two servers (EN3 and SK1), on both there are usually many pages of offers available on...
  20. Arnwald

    Sorcerer's Homecoming: Elusive Daily Exclusive

    I hate this event. There is absolutely no reason to have T1/2/3 manufactories in the city in the last chapters. Except for events like this, where standard goods need to be produced in every second task.
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