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  1. MinervaOz

    Tournament type and troop combos

    I've had a sense of that too, but I'm not sure if there is really more variation in enemy troops or if it's just RNG doing its thing. Some weeks I've found myself checking that we really are in the tournament I think we're in. The new troop boosters have also changed my approach, in some...
  2. MinervaOz

    Tournament type and troop combos

    Enemy type per tournament: Marble: Heavy Melee, around 50%, with all other types equally likely. Steel: Mages, around 50%, with all other types equally likely. Planks: Light Range, around 50%, with all other types equally likely. Crystal: Heavy Range and Mages, around 37% each, Light Range...
  3. MinervaOz

    Spire Improvements

    I've tried twice to cancel a negotiation after the first try, and it won't let me - the window won't close. Is this intentional?
  4. MinervaOz

    Wishing Well

    I'm pretty sure they used to give 50 diamonds (I have no memory of the other prizes). The Goddess of Wishes gives 30, and I remember the grumbling when they replaced Wishing Wells as the final event reward. Edit: actually the GoW gives 35. Admittedly the chance is 5% rather than the 10% for the WW.
  5. MinervaOz

    Glory of the Phoenix

    That would be the effect of the Lighthouse of Good Neighborhood, which increases production of discovered resources.
  6. MinervaOz

    Broken Shards

    Some people got more than one base (with or without artifacts to evolve them) in the original event, either through luck - winning extra currency - or by spending money. Then the bases were offered for sale at one point, for 1000 diamonds - a bargain, IMHO. Artifacts have been obtainable in the...
  7. MinervaOz

    Community Work

    I don't have the Vortex, but my take is that it's nearly always worth upgrading any portal to level 4, for the increased production. It makes the Bee more efficient too, as the boost is a percentage of the production amount. In Ch 21 that can save you a lot of mana, which is the biggest...
  8. MinervaOz

    Answered Ancient Wonders for OhNo!rium

    The Tree helps a bit but the production increase is only a percentage of the base level. Ancestral Resting Place is essential I'd say, for reducing decay.
  9. MinervaOz

    Answered Auto fight functionality change?

    It's a known bug: https://en.forum.elvenar.com/index.php?threads/twilight-phoenix-feeding-effect.19054/ Feedback from various players suggests it's only on the app, and there may be a difference between Apple and android (not sure which one is affected).
  10. MinervaOz

    Spire rewards on Blueprints and Royal Restoration

    I'm not sure what you mean by "new system". The change to the Spire rewards came in a few months ago, and the only recent change has been the substitution of one useless (to me anyway) artifact for another useless artifact, the rotation that happens every six weeks. Yet you say you've been...
  11. MinervaOz

    Answered First Squad Size Upgrade

    Most of my troops are time-boosted, and being able to use 20 hour boosts is a big advantage, particularly since the timers in the Spire were reduced.
  12. MinervaOz

    Answered First Squad Size Upgrade

    Sorry, I was a bit cryptic. The boost to my training time as a result of squad size increases would have been through Bulwark and Shrooms. I was expecting to have to upgrade one or both after upgrading the military buildings in Ch 21 to keep my training time over 20 hours - I was struggling to...
  13. MinervaOz

    Answered First Squad Size Upgrade

    I thought there was a thread on it somewhere but I didn't have the energy to go and look for it :)
  14. MinervaOz

    Answered First Squad Size Upgrade

    Thanks @Romilly, I hadn't noticed that. That explains why my training time was longer than I anticipated during Chapter 21. I see the new numbering format is also applied to city expansions. I don't suppose that means we're going to get more of them though;).
  15. MinervaOz

    Answered First Squad Size Upgrade

    There are optional squad size upgrades all through the research tree. I've no idea why they made them optional. Each one operates like the mandatory squad size upgrades, in that they increase your army camp squad size. The numbering has changed in the tree (I've just noticed) - previously they...
  16. MinervaOz

    Answered First Squad Size Upgrade

    The effect of a number of Ancient Wonders is linked to squad size. The ones I can see in my city (there may be others) are: Shrewdy Shrooms and Dwarven Bulwark (training size) Sanctuary/Martial Monastery and Watchtower Ruins (culture provided) Dragon Abbey (mana per spell cast) Sunset Towers...
  17. MinervaOz

    "Cancel all" button

    Saw this on FB. Now in Beta, on browser only. I've asked if there's also one for factories, but no-one's replied yet.
  18. MinervaOz

    Artefact Craft

    You can change the reset time for the recipes in the MA using sips of clarity, so that you never miss one (assuming you're never offline for 12 hours or more).
  19. MinervaOz

    Closed | Archived Twilight Phoenix feeding effect

    I fed one bird as an experiment and had no problems in either the Spire or tournament, though with only a few provinces (not my week for a Wednesday tourney). That was on browser. Another FS member fed 2 birds, playing on the app, and lost loads of troops. So it could be confined to the app, or...
  20. MinervaOz

    Closed | Archived Twilight Phoenix feeding effect

    Any update on this? Given we're a little over 9 hours from the start of the next tournament, people are anxiously wondering whether it's safe to feed the birds ....
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