It's a relief to know that I am not the only person suffering this issue. Game hangs across multiple browsers (Firefox, Edge, Chrome) at the same point everyone has stated. Call logged. Just have to hope it is resolved before the Event ends.
Would it be possible to clarify the coin collection requirement by Main Hall level, or better yet, the maximum Main Hall level for each chapter as last time we had a few players in a specific chapter whose MH couldn't hold the specified coin collection amount for a badge.
Of the members in our group who have reported on Coin qty per badge, here are the figures. For most players, the percentage of MH qty to a Coin badge fluctuates between 40% to 54%. Putting aside the astonomical amounts of coins required depending on Player level, there has to be factors other...
When trying to switch production in the event bulding Echoes of the Forgotten, I get the pop-up saying "This will reset the production timer..." I click on Ok and nothing happens, the choice of confirming or cancelling remains until you click on Cancel.
I have closed the browser, reset the...
I don't have an issue being moved so long as the players that I currently trade with are also moved and remain "discovered" on my map. There are quite a few who I both exchange neighbourly help & trade with regularly and who I actively worked toward linking up with because of the trading they...
I also would like to be able to hide unfair trades. If you find the post relating to the bigger discussion, post a title of it to make it easier to join.
You could always have it set that Relics can only be traded within your fellowship and not to any player outside of it, kind of like an opposite to Sentient goods where you can trade with anyone who has them irrespective of whether you have discovered them on the map or not.