DeletedUser6472
Guest
I would like to see an improvement to Neighbourly Help as follows:
We would have an icon of neighbourly help next to scouting, for example. By clicking on it, the window would open with 3 tick boxes: Builder, Culture, Main Hall. Underneath there would be a green button “Help”. So, we would tick Builder box and click “Help”. All cities on our map that have builder available, would be done. Then we do the same for Culture and Main Hall. All this would take 3 seconds of our time and in this case, we would not need any notifications about neighbour visits at all.
This kind of features that promote social interaction between players, exist in every game I played. It might be lives or building materials that players have to send to each other once per day, and in all of those games this process is automated. I don’t see why we should spend so much of our time on such a mind-numbing activity.
We would have an icon of neighbourly help next to scouting, for example. By clicking on it, the window would open with 3 tick boxes: Builder, Culture, Main Hall. Underneath there would be a green button “Help”. So, we would tick Builder box and click “Help”. All cities on our map that have builder available, would be done. Then we do the same for Culture and Main Hall. All this would take 3 seconds of our time and in this case, we would not need any notifications about neighbour visits at all.
This kind of features that promote social interaction between players, exist in every game I played. It might be lives or building materials that players have to send to each other once per day, and in all of those games this process is automated. I don’t see why we should spend so much of our time on such a mind-numbing activity.