DeletedUser4149
Guest
i don't play in beta. so this is both a question and a suggestion.
does the spire effect any of the quests in this event?
can we gain enchantments, vision vapor, relics, or solve encounters that count towards mermaid quests?
there's a lot of potential for something new like the spire to combine w/ some of these quests and offer more alternatives to the quests that some are considering unsolvable.
actually, there are lots of new alternatives they could add to the mermaid quests to make it easier to get past some points that are very difficult, especially for last chapter cities. how about new alternatives like -
spend 100k orcs
spend gold or supplies
spend goods or relics
upgrade a wonder
pay kp, not just spend it, sacrifice it to get you past a spot you otherwise couldn't get past.
a good alternative for everyone would be to always have an option to complete a quest that requires them to spend coral or collect a certain amount of what falls to the ground in your city. this way anyone could get unstuck in about 15 hours if they always had an alternative to wait until they've collected 15 of the corals that we get hourly. or they could pay coral to get themselves unstuck.
more choices would always be good.
does the spire effect any of the quests in this event?
can we gain enchantments, vision vapor, relics, or solve encounters that count towards mermaid quests?
there's a lot of potential for something new like the spire to combine w/ some of these quests and offer more alternatives to the quests that some are considering unsolvable.
actually, there are lots of new alternatives they could add to the mermaid quests to make it easier to get past some points that are very difficult, especially for last chapter cities. how about new alternatives like -
spend 100k orcs
spend gold or supplies
spend goods or relics
upgrade a wonder
pay kp, not just spend it, sacrifice it to get you past a spot you otherwise couldn't get past.
a good alternative for everyone would be to always have an option to complete a quest that requires them to spend coral or collect a certain amount of what falls to the ground in your city. this way anyone could get unstuck in about 15 hours if they always had an alternative to wait until they've collected 15 of the corals that we get hourly. or they could pay coral to get themselves unstuck.
more choices would always be good.