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Quests Rotating side quests scaling past C5

DeletedUser7787

Guest
I may get bashed here but I feel that the side quests should scale up in coins/supplies requirements past chapter 5 as well. Our taxes quest in particular is ridiculous. I'm in S&D now and I have 6 decent level (not maxed) workshops and 16! lvl 1 workshops to fill my supplies needs. I want to be efficient (considering 3-hour supply productions), and I don't mind rotating the quests to get the supplies I want using this quest, but this is a little broken. Am I alone?
 

m4rt1n

Adept
I agree, the same rotating quests and I'm in the Elementals now, the rewards and requirements definitely need a revamp to be relevant for higher level players.

I mean for example gain 4000 of a good, that is 1 factory on 9 hours and the reward is no longer worth it. Another example gain 16k supplies, that is a 15 minute cycle of my workshops now and the 100k coins reward is like pennies in a city where everything costs millions.
 
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