CrazyWizard
Shaman
1. Who has ever - I mean, literally ever - spent [a lot] of money AND time taking any gaming company to court and thus PROVING whether the stated odds given in any game - when it comes to calls to any RNG they may or may not be using - are factually correct? And so, who would know the answer to this question? And how?
2. The Spire was introduced almost three years ago, and substantially revised in terms of individual rewards around a year later. Team-based rewards were also substantially changed as a later and/or parallel alteration - I can't remember which it was. And as with almost everything else in this game, it is very probable that minor 'silent' adjustments were made before, and/or have been made after, those two publicly announced major changes. I closely observe the Spire's behaviour each week, and it is actually very far from random. In fact, the more minor adjustments are quite visible, even if [obviously] slight in degree, being minor, and appear to involve everything from the level of randomness and/or typical composition of Enemy Squad types - this varies noticeably from week to week - to the probability of winning specific items, particularly Spell Fragments (of which those who did not win the overly large amounts available during the Spire's first year - i.e. before the amounts were greatly reduced - will be slightly short each week (even according to the Spire's given odds of winning them, although I personally fall much shorter).
3. During pre-Guest Race Spire 2-Stage [Silver] finishes, which I attained almost every week of its first 1½ years, with rarer Gold finishes maybe once per 6-8 weeks during that time, I won, on average, 2-3 DAs per month. Obviously never enough even to use one per week, and of course therefore not enough to build any stockpile at all. I kept records of what I won during that first year, but have now deleted them - they ran to many pages of hand-typed text, and I don't keep all of my Elvenar records forever... I'm not THAT boring - nor that bored, yet!
4. During post-Guest Race Spire 2-Stage [Silver] finishes, which I have attained almost every week of its second 1½ years, to date, with increasing numbers of Gold results (around a year at one Gold per 4-6 weeks, then three months at one Gold per month, rising steadily to now [previous six weeks] one Gold per week), I have won less than half as many DAs, on a consistently repeating basis. Records kept for first six months.
If the above has nothing to do with the underlying RNG odds - which, again, none of us can see; what we see is plain text stating that the % chances are X, Y, and Z %, not the actual RNG itself in operation - then I would imagine that the odds in favour of my maintaining two such consistently different DA averages must be astronomically low, considering the extremely obvious parallel with the major difference between the two very different levels of 'DA-luck', if it can be called that, which is, of course, the single factor of being either pre- or post-Guest Race level.
Conclusion : Unless I am seeing an absolutely extraordinary RNG pattern - which I doubt I am, over such a long time, and over so many Silver+ Spire attempts - there is genuinely far less chance of winning a DA once one enters the Guest Races.
If anyone can demonstrate that the written text stating % chances of winning anything at all in this game are exactly equal to the % chances used by Inno's RNG software, I would love to know how to emulate such a feat. I myself am doubtful of this being true - and I believe the same of MANY of the RNG-based mobile games which I have also played, and in which I have ALSO seen extremely unlikely events repeatedly occurring, at % rates which do not accord, long-term, with those publicly stated in that game, whether the discrepancy is in my own favour or not.
The one factor which appears to be common to all such RNG-related 'mysteriously inaccurate stated odds' is whether or not the player is new to the game (by that particular game's standards of timescale), in which case their results almost always tend to be overly 'fortunate'.
This may all be pure chance. That's the beauty of it, isn't it? Whatever we may say - the answer will always be: "RNG gonna RNG!" Yes. OK then.
How on earth did you come to the conlusion DA is different depending on chapter?
As far as I know you still get the same prizes, it's just that the buildings give different rewards. mama sawmill gives somthing else than mana.
As far as checking numbers I do not even look at the percantages, what I do is I note down my results, as I have done before for almost 2 years. recently I started it again as my game has changed and I need to find a new balance. it will take a while before it settles again.
Part of this is counting buildings. it "looks like" that they drop a little less these days but at the other hand sips and free diamonds can also increase the building drops.
But this drop might also be a RNG fluctuation, I surely got way less mage multipliers for many months, but recently there dropping like flies.
So it's really difficult to make a a judgement even if you grab a 6 months period.
At some point I also got no DA for many months.
But looking at the spire drops since it's introduction, DA seems to drop once every 2 weeks on average on the very long term.
and I have heared similar results from others. this assumes you get to the top of the spire every single week. not just for the chance there but also for more gold chests.
I have no reason to doubt (tin foil hat/conpiracy theory) innogames is cheating with the numbers they publish, why would they?