Killiak
Artisan
As always, don't tase me, bros.
You say it so often, that I am starting to feel tempted to do so. Just to see what it would do.
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As always, don't tase me, bros.
The current main argument - forced vs. optional.
Does anyone think it's weird that the corals which have washed up on my shore seem to have now taken root and are growing in my woods?
The current main argument - forced vs. optional.
Wouldn't this "force" discussion be better off in the "Lounge" section?
I thought there had been a tsunami in the night when I first saw the corals washed so far from the beaches.
There is at least one player on US servers with 6x L10 Phoenixes (two of each) and 2x L10 Stonehenges.
Where did the second building come from?
Can any examples of where there are two Fire Phoenixes? I'm curious to see.
Consequences that the game, and Wiki, do not warn players about. ie Orc WallYes, to progress in the game, you need to solve encounters and complete provinces. And yes, there are costs to do that, and consequences if you do too many, too fast, i.e., overscout.
Again, if a player does not know about this Orc wall, there is not much planning to do to prevent hitting it.And yes, events for quite a while have asked you to solve encounters and complete provinces. ... ... Plan ahead.
Same thingDon't do all your expanding outside of events.
Problem is that it is hard to know what one needs if quests are random. Some players are unlucky and get bombarder with scouting and province completion quest, that can completely drain resources, no fun. Others hardly get these quests and are having no problems, not really 'fair'.Build your resources for negotiation and troops for fighting,
If you scout ahead of time that contradicts "Don't do all your expanding outside of events."scout ahead of time
Consequences that the game, and Wiki, do not warn players about. ie Orc Wall
And if you end up hitting the orc wall in time for an event, it will halt that one event. That is a single issue, not a systemic problem that effects every event for all players, and does not prevent planing from being successful under most other circumstances.Again, if a player does not know about this Orc wall, there is not much planning to do to prevent hitting it.
Problem is that it is hard to know what one needs if quests are random. Some players are unlucky and get bombarder with scouting and province completion quest, that can completely drain resources, no fun. Others hardly get these quests and are having no problems, not really 'fair'.
If you scout ahead of time that contradicts "Don't do all your expanding outside of events."
Scouting ahead of time also does nothing for events, as you need the scouting when needed. Players where scouting ahead only when they knew when that particular quest was asked during an event with the fixed questlines. Now there is a randomness to it and they get stuck for hours to days.
222, and why would an unknowing player stick to guidelines? As the game does not tell them any.Question - How many provinces are there before you hit the orc wall? If a player is studiously sticking to the scouting guidelines of the chests per chapter, would they get stuck?
No, as you already can overscout about 1.5 chapter without getting hit by the higher tier after you researched them. And besides, one can trade for it., don't you previously hit a T2 Wall and a T3 Wall?
Not really, it is easy to overscout 2 whole chapters, and as you previously said that a chapter took you 3 months that is half a year then.if you end up hitting the orc wall in time for an event, it will halt that one event. That is a single issue, not a systemic problem that effects every event for all players, and does not prevent planing from being successful under most other circumstances.
None, as I do not expect at all and scouting is not a personal problem for me.How many were you expecting to get? How many did you plan and prepare for, how many did you stock up resources for?
VeryHow realistic were these expectations?
Speak for yourself, I do not have a scout or resource problem, I am gaining resources. The event will end before I will run out.Past events have asked for multiple scouts, boatloads of encounters, and multiple completed provinces. Further, given that this is an unlimited questline event, everyone will eventually run out of scouting/encounters/provinces, no matter how much preparation they do.
Again you type down the same over and over and I will do the same. There are many players that do not know about the limits (Orc Wall) as the game does not tell them about it. So this is all moot to them, they do not know till they hit it and then can be stuck for months and forcably can not play several events, if there is no alternative. If alternatives like upgrade x buildings to x level is an alternative then it can limit them for days on end to get to these levels and have a higher probability to not finish events.I said "Don't do all", which obviously means "Do some". Do some scouting ahead of time, but don't scout to the limit, to have available provinces left to scout during the event. Do some encounters ahead of time, but don't solve all available encounters, to have available encounters left to solve during the event. Do some province completion ahead of time, but don't complete all available provinces, to have some provinces left to complete during the event. There is nothing incompatible with the participating in quests in not overscouting, if you had planned appropriately beforehand.