Rich people buy the right things. Poor people have to work them out.
What is the most valuable resource in the game? With a finite, finite amount?
This is the territory of the city. The place where you can play.
Part of this territory is where you get it in the process of play - expansions from the technological tree, from the conquest of the provinces.
But about 1/4 of the possible territory - 23%, is acquired through
diamonds.
Diamonds are acquired as a reward for a chapters-up, purchased with real money, or made.
To make diamonds, you must earn Wishing Well.
I play events for Wishing Well - with diamonds from these wells I have already gained 2/3 of the premium expansions.
The tasks in Mermad are completely predictable - we have them from the beta server.
All you need is a place. ))))
The unpleasant tasks I've seen here are:
* Gain 3-4 Enchantment items;
* Gain 2 CC or Gain 12 Relics;
* Complete 2 Provinces.
By themselves, these tasks are not something terrible. But when they are repeated and appear for the third time in a short interval, it is extremely annoying and unpleasant.
I have a question for the "genius" who invented this repetition and shake-up - did he play it in a small chapter? When the Magic Academy is level two!
If you play in a weekly tournament, something that many players find annoying, Vision Vapor and Spell Fragments is not a problem - you have many spells to transform.
Upgrades to Level 14-16 are no problem and are short:
* in humans it is a marble manufactory - 3-5 hours per cycle;
* for elves are manufactures for planks or steel - 2-3 hours cycle.
You just to have a
place and a population.
Manufacturing tasks from manufactories and workshops know them, nothing new.
You just to have a
place and a small population.
I'll finish with this what I started with - in order to play comfortably, you must own a place. To have a place - you must have diamonds.
(We all know that Inno games hate their customers.)