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Define 'complete'... as this event appears to have an infinite quest line...I think the Summer Mermaid event will be the first I'm not going to complete. There are far too many 'Gain x Vapor' quests. it's a different matter if they make it a choice quest wheen it hits the life server, but if not I'm leaving completion up to luck. I only craft pet food and I'm not crafting anything just to disentchant it later for less than I paid for it.
Not to mention that I have a small city as well where I don't even have enough goods to craft anything- and since I started it after the Phoenix event, I won't even need pet food there.
It's a real shame they nerfed their 'Grand Prizes' so much that they have become useless even at level 10.
It's 48 hours:Can someone from beta server tell me if Sharkapalooza produces every 24 or 48 hours? Informations on elvengems and elvenarchitect are different. 48 hours seems more likely to me, but a confirmation would be great.
Not that limited... the Black Lotus for instance which has been constantly offered during the last events produces 190 seeds per tile per 24h compared to the measly 141.(6) of the Sharkapalooza... hell, even the Clam Cliffs are better than the Sharkapalooza, which is a shame because the Sharkapalooza sounds funny and looks neat.It's 48 hours:
View attachment 3850
Look at hourly production. It's not great seeds producer, but then the options there are limited.
I like Black Lotus. My point is, if you haven't grabbed one (or several) of these producers during an event, you're SOL - at least until the next event. And during an event there are other things you may want to grab. E.g. in the last event I was planning to stock up on Black Lotuses, but then Trading Outposts came up, so BLs went out of the window.Not that limited... the Black Lotus for instance which has been constantly offered during the last events produces 190 seeds per tile per 24h compared to the measly 141.(6) of the Sharkapalooza... hell, even the Clam Cliffs are better than the Sharkapalooza, which is a shame because the Sharkapalooza sounds funny and looks neat.
https://www.elvenarchitect.com/buildings/compare/seeds/
I've heard there is a craftable seeds producer coming up, so things may change.
Well with just Marching Band and my Trader having entered Halflings two weeks ago and stalled a little due to the event I now have 170 K seeds. I don't think seeds are that much of a problem especially if you have upgraded your AW before coming to Halflings.With seeds, those options are still pretty limited
Well with just Marching Band and my Trader having entered Halflings two weeks ago and stalled a little due to the event I now have 170 K seeds. I don't think seeds are that much of a problem especially if you have upgraded your AW before coming to Halflings.With seeds, those options are still pretty limited.
Agreed. I always had an excess of seeds through Halflings and I never had a seed producing building except for the trader and one "post" that I accidentally upgraded to that level. Even now I still have the same, but with the only addition being the Elvenar Trade Centre. I'm yet to ever run out, though I realise I may do if I tried to rush through the research tree quickly. A lot of it comes down to speed of play.I don't think seeds are that much of a problem especially if you have upgraded your AW before coming to Halflings.
That's the key here. I have a maxed out Marching Band, quite a few AWs and diligently pickup from the trader at least 6x a day. I also have a few smaller seed producers (Golden Palaces, Black Lotuses etc). I was still very tight with seeds in Halflings and Elementals because I complete chapters in 32-34 days. If you move slower, you can get away with significantly lower daily production rates (of everything).A lot of it comes down to speed of play.