Deleted User - 384643
Guest
Some Ideas to Improve the Events
Since the Grand Prizes are so awful this time, I don't really care how hard it is to win them, since I don't plan to place any of them in my city. And that is one of the main things that is wrong with this event IMO. If you want to improve these events then a good start would be to make the grand prizes MUCH more appealing, which means quit it with the sucky goods/gold/supply bonus and instead give those buildings a great culture and/or population bonus with as extra bonus (for the 3rd building) a great amount of supplies, mana or seeds (depending on which chapter you're in).
I actually like the whole set building idea you came up with, but I never tried collecting a set because once again the bonuses you came up with just aren't that good. So once again, to make it more appealing please give bonuses that are actually useful (meaning NO small amount of goods & coins, which is only useful for early chapter cities). Instead of 1KP maybe give a total set bonus of 3 or 4KP. And instead of stupid small amounts of goods, coins & supplies give a complete set a good amount of supplies, mana and/or seeds bonus. This way people will actually want to build the set and they would have to choose between trying to win all the grand prizes or trying to win a complete set (or spend a good amount of diamonds to win both).
This request has been made before already, but please try to expand the quest system so that we'll have some more variety in quests. Like, give Neighborly Help to 10 of your neighbors. Or donate 5 or 10 KP to another player's Ancient Wonder. Or use a spell x amount of times. Just try to mix it up more. Doing all these similar quests is a bit boring.
There are already some good daily prizes to be won, so there's not much room for improvement there IMO.
Since the Grand Prizes are so awful this time, I don't really care how hard it is to win them, since I don't plan to place any of them in my city. And that is one of the main things that is wrong with this event IMO. If you want to improve these events then a good start would be to make the grand prizes MUCH more appealing, which means quit it with the sucky goods/gold/supply bonus and instead give those buildings a great culture and/or population bonus with as extra bonus (for the 3rd building) a great amount of supplies, mana or seeds (depending on which chapter you're in).
I actually like the whole set building idea you came up with, but I never tried collecting a set because once again the bonuses you came up with just aren't that good. So once again, to make it more appealing please give bonuses that are actually useful (meaning NO small amount of goods & coins, which is only useful for early chapter cities). Instead of 1KP maybe give a total set bonus of 3 or 4KP. And instead of stupid small amounts of goods, coins & supplies give a complete set a good amount of supplies, mana and/or seeds bonus. This way people will actually want to build the set and they would have to choose between trying to win all the grand prizes or trying to win a complete set (or spend a good amount of diamonds to win both).
This request has been made before already, but please try to expand the quest system so that we'll have some more variety in quests. Like, give Neighborly Help to 10 of your neighbors. Or donate 5 or 10 KP to another player's Ancient Wonder. Or use a spell x amount of times. Just try to mix it up more. Doing all these similar quests is a bit boring.
There are already some good daily prizes to be won, so there's not much room for improvement there IMO.