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No but you will hit a real estate issue to prevent you from building more. There are 2 wonders that extend Training Size like armories: Shrewdy Shroom (end of Orc) and Dwarven Bulwark (end of Dwarf chapter). Bulwark is like a uber armory that never changes footprint as you level it. Therefore, it'll keep extending Training Size like a regular armory would but you'll never need to eat up more space for armories. Shrewdy makes existing armories more effective because it's a multiplier on total levels of armories you have. Orc chapter level armories can produce Orcs so unless you're only getting them from Orc Nests or other buildings, most people have some armories.Is there a limit to the number of armories I can have in my elf city?
Also;
Is there a benefit/strategy utilising more armories?
Thank you
I think you need to define what outcome you are looking for, "best" can vary from player to player.I was looking at the best outcome coming from the best "style" of play.
To clarify, The Sapiens gives a collection bonus, it doesn't change the training size/time.My troop production gets a free boost from the Simia Sapiens but that's more a nice side effect, it wan't my focus for building it.
@Herodite how does upgrading the shrooms increase the benefit? Is it 1 per level?
level 2 = 7x, level 3 = 8x?
I can't see the different levels on PC
I'm also a bulwark fan
My bad!!Small nitpick - it's 1 per regular Level, 2 per Rune Ring Level (every 5), up to 40x at Level 30.